Understanding DeepSeek R1

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DeepSeek-R1 is an open-source language model developed on DeepSeek-V3-Base that's been making waves in the AI community.

DeepSeek-R1 is an open-source language design constructed on DeepSeek-V3-Base that's been making waves in the AI neighborhood. Not just does it match-or asteroidsathome.net even surpass-OpenAI's o1 model in lots of standards, but it likewise includes fully MIT-licensed weights. This marks it as the very first non-OpenAI/Google design to deliver strong thinking abilities in an open and available way.


What makes DeepSeek-R1 especially amazing is its openness. Unlike the less-open methods from some industry leaders, DeepSeek has published a detailed training methodology in their paper.
The model is likewise incredibly cost-efficient, with input tokens costing just $0.14-0.55 per million (vs o1's $15) and output tokens at $2.19 per million (vs o1's $60).


Until ~ GPT-4, the typical wisdom was that much better models required more information and calculate. While that's still valid, models like o1 and R1 show an option: inference-time scaling through reasoning.


The Essentials


The DeepSeek-R1 paper provided multiple models, but main amongst them were R1 and R1-Zero. Following these are a series of distilled models that, while intriguing, I will not discuss here.


DeepSeek-R1 utilizes two significant ideas:


1. A multi-stage pipeline where a small set of cold-start information kickstarts the model, followed by massive RL.
2. Group Relative Policy Optimization (GRPO), a support knowing technique that counts on comparing multiple design outputs per timely to prevent the requirement for a separate critic.


R1 and R1-Zero are both reasoning models. This essentially implies they do Chain-of-Thought before addressing. For archmageriseswiki.com the R1 series of designs, this takes form as believing within a tag, before responding to with a last summary.


R1-Zero vs R1


R1-Zero applies Reinforcement Learning (RL) straight to DeepSeek-V3-Base without any monitored fine-tuning (SFT). RL is used to optimize the design's policy to optimize benefit.
R1-Zero attains excellent precision however sometimes produces confusing outputs, such as blending numerous languages in a single action. R1 repairs that by including limited supervised fine-tuning and numerous RL passes, which enhances both accuracy and readability.


It is intriguing how some languages might reveal certain ideas much better, which leads the design to pick the most expressive language for the task.


Training Pipeline


The training pipeline that DeepSeek published in the R1 paper is tremendously intriguing. It showcases how they created such strong thinking models, and what you can get out of each stage. This consists of the issues that the resulting designs from each stage have, and how they solved it in the next phase.


It's fascinating that their training pipeline differs from the typical:


The typical training strategy: Pretraining on big dataset (train to forecast next word) to get the base design → supervised fine-tuning → choice tuning via RLHF
R1-Zero: Pretrained → RL
R1: ratemywifey.com Pretrained → Multistage training pipeline with multiple SFT and RL stages


Cold-Start Fine-Tuning: Fine-tune DeepSeek-V3-Base on a few thousand Chain-of-Thought (CoT) samples to guarantee the RL procedure has a decent beginning point. This offers an excellent design to begin RL.
First RL Stage: Apply GRPO with rule-based benefits to enhance thinking accuracy and format (such as forcing chain-of-thought into thinking tags). When they were near convergence in the RL procedure, they relocated to the next action. The result of this action is a strong reasoning design but with weak general capabilities, e.g., bad format and language mixing.
Rejection Sampling + basic information: Create brand-new SFT information through rejection sampling on the RL checkpoint (from action 2), combined with supervised data from the DeepSeek-V3-Base model. They collected around 600k high-quality thinking samples.
Second Fine-Tuning: Fine-tune DeepSeek-V3-Base again on 800k overall samples (600k thinking + 200k general jobs) for broader capabilities. This step led to a strong thinking model with basic abilities.
Second RL Stage: Add more benefit signals (helpfulness, harmlessness) to fine-tune the final design, in addition to the thinking rewards. The outcome is DeepSeek-R1.
They also did model distillation for several Qwen and Llama designs on the reasoning traces to get distilled-R1 designs.


Model distillation is a method where you use a teacher design to improve a trainee model by producing training information for the trainee model.
The teacher is usually a larger design than the trainee.


Group Relative Policy Optimization (GRPO)


The standard idea behind using reinforcement learning for utahsyardsale.com LLMs is to fine-tune the model's policy so that it naturally produces more precise and useful answers.
They used a benefit system that checks not only for accuracy but also for proper formatting and language consistency, so the design slowly discovers to prefer actions that satisfy these quality criteria.


In this paper, they motivate the R1 design to produce chain-of-thought thinking through RL training with GRPO.
Instead of adding a separate module at reasoning time, the training procedure itself nudges the model to produce detailed, detailed outputs-making the chain-of-thought an emergent habits of the optimized policy.


What makes their method particularly interesting is its reliance on straightforward, rule-based benefit functions.
Instead of depending on costly external designs or human-graded examples as in standard RLHF, the RL used for R1 uses easy criteria: it might give a higher benefit if the answer is right, if it follows the expected/ format, and if the language of the answer matches that of the timely.
Not depending on a reward design likewise indicates you do not have to hang around and effort training it, and it does not take memory and calculate far from your main model.


GRPO was presented in the DeepSeekMath paper. Here's how GRPO works:


1. For each input prompt, the design creates different reactions.
2. Each reaction gets a scalar benefit based upon aspects like accuracy, formatting, and language consistency.
3. Rewards are adjusted relative to the group's performance, basically measuring just how much better each reaction is compared to the others.
4. The design updates its technique somewhat to prefer reactions with higher relative advantages. It only makes small adjustments-using methods like clipping and a KL penalty-to make sure the policy does not stray too far from its initial behavior.


A cool aspect of GRPO is its versatility. You can utilize easy rule-based reward functions-for circumstances, awarding a bonus offer when the design properly uses the syntax-to guide the training.


While DeepSeek used GRPO, you might utilize alternative methods rather (PPO or PRIME).


For those aiming to dive much deeper, Will Brown has actually composed rather a nice execution of training an LLM with RL utilizing GRPO. GRPO has actually also already been contributed to the Transformer Reinforcement Learning (TRL) library, which is another good resource.
Finally, Yannic Kilcher has a great video explaining GRPO by going through the DeepSeekMath paper.


Is RL on LLMs the path to AGI?


As a final note on explaining DeepSeek-R1 and the methods they have actually provided in their paper, I want to highlight a passage from the DeepSeekMath paper, based on a point Yannic Kilcher made in his video.


These findings indicate that RL enhances the model's total performance by rendering the output distribution more robust, kenpoguy.com to put it simply, it seems that the improvement is credited to improving the appropriate reaction from TopK instead of the enhancement of basic abilities.


To put it simply, RL fine-tuning tends to form the output circulation so that the highest-probability outputs are more likely to be appropriate, despite the fact that the overall capability (as determined by the diversity of right answers) is mainly present in the pretrained design.


This recommends that support learning on LLMs is more about refining and "shaping" the existing distribution of responses rather than endowing the design with entirely brand-new capabilities.
Consequently, while RL techniques such as PPO and GRPO can produce substantial efficiency gains, there appears to be an inherent ceiling determined by the underlying design's pretrained knowledge.


It is uncertain to me how far RL will take us. Perhaps it will be the stepping stone to the next huge turning point. I'm excited to see how it unfolds!


Running DeepSeek-R1


I've used DeepSeek-R1 via the main chat user interface for numerous problems, which it appears to resolve well enough. The extra search performance makes it even better to use.


Interestingly, o3-mini(-high) was launched as I was composing this post. From my preliminary testing, R1 seems more powerful at math than o3-mini.


I also rented a single H100 by means of Lambda Labs for $2/h (26 CPU cores, 214.7 GB RAM, 1.1 TB SSD) to run some experiments.
The main objective was to see how the design would carry out when deployed on a single H100 GPU-not to extensively evaluate the design's abilities.


671B by means of Llama.cpp


DeepSeek-R1 1.58-bit (UD-IQ1_S) quantized design by Unsloth, niaskywalk.com with a 4-bit quantized KV-cache and partial GPU offloading (29 layers operating on the GPU), running by means of llama.cpp:


29 layers appeared to be the sweet spot offered this configuration.


Performance:


A r/localllama user explained that they had the ability to overcome 2 tok/sec with DeepSeek R1 671B, without using their GPU on their regional gaming setup.
Digital Spaceport wrote a complete guide on how to run Deepseek R1 671b fully locally on a $2000 EPYC server, on which you can get ~ 4.25 to 3.5 tokens per second.


As you can see, the tokens/s isn't quite manageable for any major work, but it's enjoyable to run these big models on available hardware.


What matters most to me is a combination of effectiveness and time-to-usefulness in these models. Since reasoning designs require to think before addressing, their time-to-usefulness is usually higher than other designs, but their effectiveness is also usually higher.
We need to both take full advantage of effectiveness and minimize time-to-usefulness.


70B through Ollama


70.6 b params, 4-bit KM quantized DeepSeek-R1 running through Ollama:


GPU usage soars here, as anticipated when compared to the mainly CPU-powered run of 671B that I showcased above.


Resources


DeepSeek-R1: visualchemy.gallery Incentivizing Reasoning Capability in LLMs by means of Reinforcement Learning
[2402.03300] DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models
DeepSeek R1 - Notion (Building a totally local "deep researcher" with DeepSeek-R1 - YouTube).
DeepSeek R1's dish to reproduce o1 and the future of reasoning LMs.
The Illustrated DeepSeek-R1 - by Jay Alammar.
Explainer: What's R1 & Everything Else? - Tim Kellogg.
DeepSeek R1 Explained to your grandma - YouTube


DeepSeek


- Try R1 at chat.deepseek.com.
GitHub - deepseek-ai/DeepSeek-R 1.
deepseek-ai/Janus-Pro -7 B · Hugging Face (January 2025): Janus-Pro is a novel autoregressive framework that unifies multimodal understanding and generation. It can both comprehend and produce images.
DeepSeek-R1: Incentivizing Reasoning Capability in Large Language Models through Reinforcement Learning (January 2025) This paper presents DeepSeek-R1, an open-source thinking design that equals the efficiency of OpenAI's o1. It presents a detailed method for training such designs utilizing massive support knowing methods.
DeepSeek-V3 Technical Report (December 2024) This report discusses the application of an FP8 blended accuracy training structure verified on a very large-scale model, attaining both sped up training and reduced GPU memory use.
DeepSeek LLM: Scaling Open-Source Language Models with Longtermism (January 2024) This paper explores scaling laws and presents findings that help with the scaling of massive designs in open-source configurations. It introduces the DeepSeek LLM task, committed to advancing open-source language designs with a long-term point of view.
DeepSeek-Coder: When the Large Language Model Meets Programming-The Rise of Code Intelligence (January 2024) This research introduces the DeepSeek-Coder series, a range of open-source code designs trained from scratch on 2 trillion tokens. The models are pre-trained on a premium project-level code corpus and employ a fill-in-the-blank job to improve code generation and infilling.
DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model (May 2024) This paper provides DeepSeek-V2, a Mixture-of-Experts (MoE) language model characterized by affordable training and effective reasoning.
DeepSeek-Coder-V2: Breaking the Barrier of Closed-Source Models in Code Intelligence (June 2024) This research presents DeepSeek-Coder-V2, an open-source Mixture-of-Experts (MoE) code language model that attains efficiency similar to GPT-4 Turbo in code-specific jobs.


Interesting occasions


- Hong Kong University duplicates R1 results (Jan 25, '25).
- Huggingface announces huggingface/open-r 1: Fully open recreation of DeepSeek-R1 to reproduce R1, totally open source (Jan 25, '25).
- OpenAI scientist validates the DeepSeek group separately found and used some core ideas the OpenAI group utilized en route to o1


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